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Submitted on
July 17, 2009
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Some rights reserved. This work is licensed under a
Creative Commons Attribution 3.0 License.
420 -Pixel Art- Icons for RPG by 7Soul1 420 -Pixel Art- Icons for RPG by 7Soul1
Set of 420 RPG icons, free for commercial use
You can download a pack with them all in individual .png files here:…

Inspired by Maplestory, Ragnarok Online and Diablo 2



So this guy @_Engrenage_ made this cool html+css sprite code to show the icons. It might be useful to someone if you're working on a browser game. Preview:…



I removed any icon where I used an icon from another game as a base. Someone pointed out to me that using something from a commercial game as a base and making it public is a bad move, even when unintentional. Sorry for the inconvenience.


Public Domain
This work is free of known copyright restrictions..
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Stanley543 Featured By Owner Nov 2, 2014  Student Artist
Hey, Thanks for this.
codemilian Featured By Owner Edited Oct 19, 2014  New member
Thank you!
I will be making a video game for my kids to learn computer programming. I plan on doing an online RPG.
I'll make sure to add a link to your page and add proper credit.

Thanks again for your contribution.
zamora322 Featured By Owner Oct 6, 2014  Professional Artist
Thanks for sharing, great job!
cryptonic Featured By Owner Edited Oct 1, 2014
That's a really great set, and it looks like you're on your way as a sprite artist! One thing I might suggest is that you cater to developer needs just a bit more by using your real estate a bit more effectively.  For example, color variations aren't required on the containers, as a runtime hue filter could give me any color combination that I wanted out of those icons, and some of the arrows with symbols behind them would make more sense as a set of symbols, and a single arrow. I can overlay them in any combination I wanted with any of the other item icons myself, giving you more room to provide unique parts
7Soul1 Featured By Owner Oct 2, 2014  Hobbyist Digital Artist
I usually think about that, but I also consider that a lot of people are using more limiting engines like RPGMaker and Game Maker and might not have those effects available.

I then try to provide a decent variation on some of the icons that might be useful to have in different colors, and I rather do it instead of leaving it to the user to do a hue-shift because I have the palette and by using those colors I keep the icons in harmony with the rest of the set, while a hue-shift will result in different colors
RozenHD Featured By Owner Sep 30, 2014  New member
I love you. Thank you soooooo much!!!
DoubleA2015 Featured By Owner Sep 3, 2014
Where and how did you make this?
7Soul1 Featured By Owner Sep 3, 2014  Hobbyist Digital Artist
At home, with a mouse and photoshop
DoubleA2015 Featured By Owner Oct 13, 2014
I Sumopaint close enough?
7Soul1 Featured By Owner Oct 15, 2014  Hobbyist Digital Artist
Whatever you feel most comfortable with. It looks a lot like photoshop, too
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